99designs affinity designer free download
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99designs affinity designer free download
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99designs affinity designer free download. How To Create A Flat Vector Illustration In Affinity Designer
Apr 09, · These are made full bleed, so your artboard sizes will be ”x” which should be cut down during print to have a final size of 2”x”. If you do not already have the relevant fonts I suggest downloading them and installing them onto your system before opening the Affinity Designer File. Download the Business Card Affinity Desginer. Mar 28, · Affinity Designer is the fastest, smoothest, most precise vector graphic design software available. Whether you’re working on branding, concept art, Subcategory: 3D Modeling Software. Download Serif Affinity Designer Full Version Gratis. Serif Affinity Designer Full Crack Free Download Windows 10 PC. Buat design dengan semenarik mungkin menggunakan aplikasi keren satu ini. Software ini bisa kalian jadikan alternatif Adobe Illustrator kalian. Dikenal dengan performanya yang bagus membuat banyak professional designer.
99designs affinity designer free download
We have to do the same as what we did for the main bodywork. Pick the Pen tool and trace an outline over it. Once it is traced, modify it by using the handles, nodes and Corner tool.
I also modified the black shape behind the car a bit, so that it shows a bit more in the lower part of the body work.
Now we want to trace some of the inner lines that define the car. For this, we will duplicate the main yellow shape, remove its fill color and place it onto our illustration in the canvas. Press A on the keyboard, and click on any of the bottom nodes of the segment. You will see now that the selected node has turned into a red-outlined squared node.
Click on it and pull anywhere. As you can see, the segment is now open. Click the Delete or Backspace key Windows or the Delete key Mac , and do the same with all of the bottom nodes, leaving just the leftmost and rightmost ones, and also being very careful that what is left of the top section of the segment is not deformed at all.
I use this method for one main reason: Duplicating an existing line allows for a more consistent look and for more harmonious lines. Select now the newly opened curve, and make it smaller in such a way that it fits into the main yellow shape when you place them on top of one another. In the Layers panel, drag this curve into the yellow shape layer to create a clipping mask. The reason for creating a clipping mask is simple: We want an object inside another object so that they do not overlap i.
Not doing so would result in some bits of the nested object being visible, which is not what we want; we need perfect, clean-cut lines. Note: Clipping masks are not to be mistaken for masks. Masks, on the other hand, display a small vertical blue stripe beside the thumbnail. Then, I applied a bit more Corner tool to soften whatever I felt needed to be softened. Finally, with the Pen tool, I added some extra nodes and segments to create the rest of the inner lines that define the car.
Note: In order to select an object in a mask, a clipping mask or a group when not selecting the object directly in the Layers panel, you have to double-click until you select the object, or hold Ctrl Windows or Cmd Mac and click. In the side Toolbar, select the Rounded Rectangle tool. Drag on the canvas to create a shape.
I recommend that you visually compare the difference between having this option checked and unchecked when you need to resize an object with a stroke.
Once you have placed your rounded rectangle on the canvas, fill it with a blue-ish colour. Next, select it with the Node tool press A.
You will now see a little orange circle in the top-left corner. Uncheck it , and pull inwards on the tiny orange circle in the top-left corner. Primitive shapes are not so flexible in terms of vector manipulation compared to curves and lines , so, in order to apply further changes to such a shape beyond fill, stroke, corners, width and height , we will need to convert it to curves.
Note: Once you convert a primitive shape into curves, there is no way to go back, and there will be no option to manipulate the shape through the little orange stops. If you need further tweaking, you will need to do it with the Corner tool. The bounding box will disappear, and all of the nodes forming the shape will be shown. Now you need to manipulate the shape in order to create an object that looks like a car window.
Look at the reference picture to get a better idea of how it should look. Also, tweak the rest of the drawn lines in the car, so that it all fits together nicely. Getting them right is a matter of practice!
Using the Pen tool, help yourself with the Alt and Shift keys and observe how differently the segment nodes behave. After you have created the front window, go ahead and create the back one, following the same method. Place the cursor over the top bounding-box white circle, and when it turns into a curved arrow with two ends, move it to give the rectangles an angle. Create a clipping mask, dragging it over the window shape in the Layers panel as we saw before.
You can also do this by following the following alternative methods:. Repeat this for the back window. Before we start with the shadows and reflections, we need to add an extra piece onto the car so that all of the elements look well integrated. It is a simple rectangle. Place it on the corresponding layer order, so that it looks like the picture below, and keep inserting all of the pieces together so that it looks compact.
I will also move a bit the front fender to make the front shorter. Grab the Pen tool P and trace a line on your canvas. We can easily change this value later if needed. When you drag a selection in Affinity Designer, only objects that are completely within the selection area will be selected. If you want to select all objects without having to drag over all of them completely, you have the following options:. To make the illustration more interesting, we are going to vary the beginning and end of some of the lines a bit.
To do this, we select the Node tool A , and move the nodes a bit inwards. We will then create a clipping mask. It is important to keep consistency in the angle, color and size of this pattern throughout the illustration. Make some tweaks if you need to adapt the pattern to your drawing in a harmonious way. For the shadow below the windows, I drew a curve to be the placeholder, and applied the color CFA so that it looks darker.
With the Pen tool, add the rudder. Its color is B2E3EF. And for the stroke, use a 6-pixel width and set the color to Note: We may want to create the same shadow effect for the car wheels. Use the Rectangle tool and a color of A00 , create a clipping mask, and insert it in the wheel shape, placing it halfway.
Yes, the label names are inconsistent, but the Affinity team will likely update them in the near future, and one of the labels will become the default for both operating systems.
However, you can still work around this by converting the Compound shape the result of a non-destructive operation that is a group of two objects to one Curve one whole vector object. Back window We are still missing the back window, which we will create with the Pen tool, and the decoration for the car. For the two colored stripes, we need the Square tool and then clip-mask these two rectangles into the main bodywork.
I added an extra squared shape behind the back fender, which will look like the end of the exhaust pipe. The color is Duplicate the window object. Select both the window object the one you just duplicated and the orange stripe in the Layers panel. Note: Now that the car is finished, group all of its layers together. It will be much easier to keep working if you do so!
You can do the same or change these values to your liking. Drag to draw the crescent shape. Move its center of rotation to the bottom of the bounding box, and give it a degree angle.
The center of rotation can be made visible in the Contextual toolbar section for the Move and Node tool. It looks like a little crosshair icon. When you click on it, the crosshair for moving the rotation center of an object will show. Make it a bit smaller. Copy the two shapes and flip them horizontally. To create the indentations on the leaves, transform the object to curves, add a node with the Node tool, and pull inwards.
This way, all of the shapes will transform into just one. Duplicate the tree shape several times, changing the sizes and tweaking to make the trees slightly different from one another. Making them exactly the same would result in a less interesting image. Now we will add some detail by overlapping several rounded rectangles over the sun circle and subtracting them click Alt for a non-destructive action, if you prefer.
While you work, and as the number of objects layers grows, which will also make your illustration more and more complex, keep in mind the stacking order of your layers. The sooner you start naming the layers and placing them in the right order, the better.
Adobe Illustrator: can Designer replace Illustrator? Expert Reviews. Retrieved December 25, Cargo Creative. Creative Bloq. Webdesigner Depot. Affinity Spotlight.
Retrieved March 23, Vector graphics editors. Category Comparison. Categories : Vector graphics editors MacOS graphics software Macintosh graphics software Windows graphics-related software software. Hidden categories: CS1 European Spanish-language sources es-es Articles with short description Short description is different from Wikidata.
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99designs affinity designer free download
As you trace with the Pen tool in Affinity Designer, you will see two types of nodes: squared nodes appear first, and as you pull the handles, they will turn into rounded nodes.
Select the Pen tool, click once, move some distance away, click a second time a straight line will be created between nodes 1 and 2 , drag the second node this will create a curve , Alt -click the node to remove the second control handle, then proceed with node 3, and so on.
In fact, Affinity Designer makes it really easy to amend segments and nodes, so tracing a rough line to start is just fine. What we need now is to make all of those rough lines look smooth and curvy. First, we will pull the straight segments to smoothen them, and then we will improve them using the Corner tool. Click the Node tool in the side toolbar, or select it by pressing A on your keyboard. Now, start pulling segments to follow the lines of your reference picture. You can also use the handles to help make the line take the shape you need by moving and pulling them accordingly.
With the Node tool A , you can both select and move nodes , but you can also click and drag the curves themselves to change them. Once all of the segments are where we need them, we are going to smoothen their corners using the Corner tool shortcut: C.
This is one of my favorite tools in Affinity Designer. The live Corner tool allows you to adjust your nodes and segments to perfection. Select it by pressing C , or select it from the Tools sidebar. The method is pretty simple: Pass the corner tool over the sharp nodes squared nodes that you want to smoothen. If you need to, switch back to the Node tool A to adjust a section of a segment by pulling it or its handles.
Click on the stroke color chip beside it and input Create now a shape with the Pen tool, and fill it with black The exact shape of the new object that you will create does not really matter, except that its bottom side needs to be straight, as in the image below. We need to put the wheels in place next.
In the Tools, pick the Ellipse tool, and drag over the canvas, creating a circle the same size as the wheel in the reference picture. Click Shift as you drag to make the circle proportionate. Additionally, holding Ctrl Windows or Cmd Mac , you can create a perfect circle from the center out. Note: If you need to, hide the layers created thus far to see better, or simply reduce their opacity temporarily.
Choose a random color that contrasts with the rest. I like to do so initially just so that I can see the shapes well contrasted and differentiated. When I am happy with them, I apply the final color. Zoom into your wheel shape. Press Z to select the Zoom tool, and drag over the shape while holding Alt key, or double-click on the thumbnail corresponding to it in the Layers panel.
A new circle will be placed on top of the original one. Select it. Repeat three times, reducing a bit more in size each time, to fit your reference. This will happen from your third smart-duplicated shape onwards. So, we have our concentric circles for the wheel, and now we have to change the colors. You can select a color and modify it slightly to adapt to what you think works best.
We need to apply fill and stroke colors. Remember to give the stroke the same width as the rest of the car 8 pixels except for the innermost circle, where we will apply a stroke of Now we want to select and group all of them together. Duplicate this group and, while pressing Shift , select it and drag along the canvas until it overlaps with the back wheel.
Name the layer accordingly. We need to trace the front and back fenders. We have to do the same as what we did for the main bodywork. Pick the Pen tool and trace an outline over it. Once it is traced, modify it by using the handles, nodes and Corner tool. I also modified the black shape behind the car a bit, so that it shows a bit more in the lower part of the body work.
Now we want to trace some of the inner lines that define the car. For this, we will duplicate the main yellow shape, remove its fill color and place it onto our illustration in the canvas.
Press A on the keyboard, and click on any of the bottom nodes of the segment. You will see now that the selected node has turned into a red-outlined squared node. Click on it and pull anywhere. As you can see, the segment is now open. Click the Delete or Backspace key Windows or the Delete key Mac , and do the same with all of the bottom nodes, leaving just the leftmost and rightmost ones, and also being very careful that what is left of the top section of the segment is not deformed at all.
I use this method for one main reason: Duplicating an existing line allows for a more consistent look and for more harmonious lines. Select now the newly opened curve, and make it smaller in such a way that it fits into the main yellow shape when you place them on top of one another.
In the Layers panel, drag this curve into the yellow shape layer to create a clipping mask. The reason for creating a clipping mask is simple: We want an object inside another object so that they do not overlap i. Not doing so would result in some bits of the nested object being visible, which is not what we want; we need perfect, clean-cut lines.
Note: Clipping masks are not to be mistaken for masks. Masks, on the other hand, display a small vertical blue stripe beside the thumbnail. Then, I applied a bit more Corner tool to soften whatever I felt needed to be softened.
Finally, with the Pen tool, I added some extra nodes and segments to create the rest of the inner lines that define the car. Note: In order to select an object in a mask, a clipping mask or a group when not selecting the object directly in the Layers panel, you have to double-click until you select the object, or hold Ctrl Windows or Cmd Mac and click. In the side Toolbar, select the Rounded Rectangle tool.
Drag on the canvas to create a shape. I recommend that you visually compare the difference between having this option checked and unchecked when you need to resize an object with a stroke.
Once you have placed your rounded rectangle on the canvas, fill it with a blue-ish colour. Next, select it with the Node tool press A. You will now see a little orange circle in the top-left corner. Uncheck it , and pull inwards on the tiny orange circle in the top-left corner. Primitive shapes are not so flexible in terms of vector manipulation compared to curves and lines , so, in order to apply further changes to such a shape beyond fill, stroke, corners, width and height , we will need to convert it to curves.
Note: Once you convert a primitive shape into curves, there is no way to go back, and there will be no option to manipulate the shape through the little orange stops.
If you need further tweaking, you will need to do it with the Corner tool. The bounding box will disappear, and all of the nodes forming the shape will be shown. Now you need to manipulate the shape in order to create an object that looks like a car window.
Look at the reference picture to get a better idea of how it should look. Also, tweak the rest of the drawn lines in the car, so that it all fits together nicely. Getting them right is a matter of practice! Using the Pen tool, help yourself with the Alt and Shift keys and observe how differently the segment nodes behave. After you have created the front window, go ahead and create the back one, following the same method.
Place the cursor over the top bounding-box white circle, and when it turns into a curved arrow with two ends, move it to give the rectangles an angle. Create a clipping mask, dragging it over the window shape in the Layers panel as we saw before. You can also do this by following the following alternative methods:. Repeat this for the back window. Before we start with the shadows and reflections, we need to add an extra piece onto the car so that all of the elements look well integrated. It is a simple rectangle.
Place it on the corresponding layer order, so that it looks like the picture below, and keep inserting all of the pieces together so that it looks compact.
I will also move a bit the front fender to make the front shorter. School of Motion. Adobe Illustrator: can Designer replace Illustrator? Expert Reviews. Retrieved December 25, Cargo Creative. Creative Bloq. Webdesigner Depot. Affinity Spotlight. Retrieved March 23, Vector graphics editors. Category Comparison. Categories : Vector graphics editors MacOS graphics software Macintosh graphics software Windows graphics-related software software.
Hidden categories: CS1 European Spanish-language sources es-es Articles with short description Short description is different from Wikidata. Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file. Download as PDF Printable version.